Er, more games journalism musings to follow shortly. Been a busy weekend, and will be a busy next-couple-of-days. Though there’s a chance I could get round to more scrawlings tomorrow. For now, this.
Turns out, Dead Space executive producer Glen Schofield reckons the game’s narrow-missing of a Metacritic average of 90 was down to a freelance reviewer’s irresponsible reporting. This is revealed in a feature run by Game Informer, which the ‘freelance reviewer’ in question reckons is a terrible example of irresponsible reporting. Hmm…
The story goes: Schofield told Game Informer that the lowest score Dead Space received was a 6.5, from Official Xbox Magazine. This score was awarded by a freelancer, Schofield says. As such, it seems like it could well have been a case of the magazine assigning the review to any old writer, and he or she might not have been versed in the ways of the survival horror genre, Schofield says. Game Informer seem to offer no objection (though, I must say, I’ve only seen an excerpt of it).
One person who does object, however, is ‘he or she’ who wrote the review. Specifically, it’s Meghan Watt. Who wasn’t a freelancer at the time of writing the review, but actually working on-site at the magazine as part of an internship. Whose byline very clearly stated her name, leading her to think Schofield may not have actually read her review. She also reckons that might not be the case since her argument in the piece was centred around her being a huge fan of the genre. Double hmm.
What is of course more worrying is the insinuation that freelancers are somehow less qualified than staff writers to voice their opinions on a game. Or the implication that magazine editors just throw about their games without any thought for the quality of their publication. Both of which I find utterly, tremendously offensive.