Ages and ages ago I wrote a slightly angry rant masquerading as ten tips to indie developers to help get press coverage. Basically, I tend to write these things after being insufferably annoyed by something that makes it literally impossible for me to write about a game I think looks interesting. This time it’s a combination of that, and one that actually impressed me.
So now, I’m thinking everything can be condensed down into one crucial piece of information that it’s handy to remember when trying to get your indie game some press coverage:
Journalists are really busy, and sometimes a bit lazy.