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Indie developers: How to get your game in the press – part 2

Ages and ages ago I wrote a slightly angry rant masquerading as ten tips to indie developers to help get press coverage. Basically, I tend to write these things after being insufferably annoyed by something that makes it literally impossible for me to write about a game I think looks interesting. This time it’s a combination of that, and one that actually impressed me.

So now, I’m thinking everything can be condensed down into one crucial piece of information that it’s handy to remember when trying to get your indie game some press coverage:

Journalists are really busy, and sometimes a bit lazy.

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Indie developers: How to get your game in the press

One of the more common troubles I run into during my career as a games journalist is that, sometimes, its seems as though developers don’t want me to write about their titles. Every now and then, when I’m looking for something to pitch to an editor, I browse indie sites to see if I can catch a glimpse of something exciting that I might like to big up. Often, I come across one such games, decide I want to write about it, but then run into a thousand barriers that mean I just… can’t.

To begin with, I was baffled by some of these common mistakes. Surely it’s obvious? But after talking with a few people on Twitter, it turns out that maybe it isn’t. Developers: I assume you want people to know about your game, so here are a few suggestions of what you might like to consider doing in the future.

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